Ukraine has a large plus unlike other
nations at the beginning - a stone is not needed on building
of city centers and
it enables at once to take advantage in the greater quantity
of peasants unlike your competitor. An academy is built
far
quick, a mill has two upgrades, and at Europe second appears
after transition in 18é eyelids and outvalues far.
Gold on
building of barracks is not also required, that is it is
possible at once to change him. More in detail about all
these
possibilities I will describe at development of nation.
Peasants can not be taken, it enables to develop a base
more scale,a for Ukraine it is another step to victory.
Serdyuk
- has very large force of shot (78 with all upgrades). Rapid
speed of set of register cossacks. Hetman - stands very
expensive,
but possesses very a slog by a sabre (effectively to use
for raids on the base of opponent in one detachment with
dragoons,
a 10 hetman and a 15-20 dragoon can inflict a great damage).
At the game without PT it is possible to take advantage
of
peasants for the protection of serdyukov, while you will
not build a diplomatic center, and if near location on a
card,
you can send a peasant on the capture of nation of opponent
(he possesses such possibility). It is not needed to aim
to
attack an opponent at the beginning of game, because serdyuk
is not rolled and it will not end by nothing good, it is
far
better to go away in the deaf defensive and develop an economy,
now and then laying about on a base by sechevimi cossacks
or hetman with dragoons. Without the protection your pointers
will be forced to scatter. And for the successful firing
it is needed that they were with each other alongside and
formed the line of fire. The cost of upgrades on serdyukov
is
very dear. Absence of 18th age, fleet (only galleys) and
mnogostvolok in an artillery depot.
We mortgage at once a city center and mill (it is better
through shift) somewhere 10 crosses build a city center,
and other
- mill. After building of Mountains. center we put crosses
on endlessness and on a tree. Crosses which built Mountains.
center
also on collection of tree. A mill (while we do no upgrades)fell
into rank to this time, and crosses from a mill we send
to build storage and obtain a tree. Since a 450 tree was
only collected, we put a market, and while to be built market,
by
one peasant we mortgage a smithy (at PT 10 it is possible
in the beginning to develop without kuzni) because she almost
and
not needed at the beginning, because it is necessary to
collect a tree at the beginning on the second city center.
A market
fell into rank and we at once change all coal on a meal
and all gold and iron on a tree, after we get about 2500
a tree and
gather additionally that it lasted the building of the second
city center and we put him, collection of peasants also
on
a tree. To this time your peasant built a smithy and at
you almost a 500-600 tree, we build two cossack houses.
Then we build
minimum three mines: gold, iron and coal (to building of
mines you order 6-7 crosses, that one - two peasants stood
near
a mine, while there is no diplomatic center, she can be
so guarded, will work against accidental lance of opponent)
and about
15 crosses on collection of meal. Further to you is permanent
will not seize a meal and it is needed to change gold, iron
and coal on a meal and to try as quick as possible to do
an upgrade in a mill, but do not do an upgrade in a smithy
and academy
to the diplomatic center. Further you build 10th by crosses
the storage near a stone and it is desirable next to mines,
that
they covered them and you allow them on the booty of stone
and fill near-by mines, but it is not very far, and you
will lose
the control and give nation. Further we build an academy,
but you do not build the third cossack house to Dip. center.
To
this time at you (if 2-3 gold mines stand) took about 2000
gold, we change him on a tree (at PT 10 on a meal and we
do an
upgrade on collection of tree), and we change all iron and
coal on a stone and put Dip.tsentr and there while we hire
an
easy infantry and place a guard at mines, further we put
the third cossack house and any exchanges, except for gold
we collect
a meal for apa on a tree. After him we start making api
on a meal in a smithy and academy, in an academy the two
first -
on collection of meal and on the quantity of meal on the
field. Further we build the third Mountains. center and
also we
send him to the tree. We determine still crosses 10 on a
stone. In an academy we do ap on skorostrelnost and collect
a coal
on ap on a stone +300 (do not do +200) by the exchange of
tree and iron on ugl. Also we rock gold mines if you prokachaete
the even two, put in Dip.tsentre on endlessness lay down.
pehov and sechevih cossacks, sechevimi then
it is possible to arrange raids and be beaten back from
sechi of opponent, if opponent good player, to cut at him
will be
obligatory. Further we do ap on a stone and other will go
as on a butter, you put two cossack houses and two stables
(resources will
take quickly).
Ap on building of horses in a smithy goes further. And we
begin to accumulate a stone(thus lion's share of crosses
work on
collection of stone). By underbiding at the market we change
a stone on resources for prokachki of serdyukov (meal, iron,
coal and gold).
To back...
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